• Journal of Internet Computing and Services
    ISSN 2287 - 1136 (Online) / ISSN 1598 - 0170 (Print)
    https://jics.or.kr/

Digital Library


Search: "[ keyword: 활동 ]" (9)
  1. 1. Corona Blue and Leisure Activities : Focusing on Korean Case
    Hye Ji Sa, Won Sang Lee, Bong Gyou Lee, Vol. 22, No. 2, pp. 109-121, Apr. 2021
    10.7472/jksii.2021.22.2.109
    Keywords: Pandemic, COVID-19, Corona Blue, depression, Stress, Leisure Activities
  2. 2. Deep Learning-Based User Emergency Event Detection Algorithms Fusing Vision, Audio, Activity and Dust Sensors
    Ju-ho Jung, Do-hyun Lee, Seong-su Kim, Jun-ho Ahn, Vol. 21, No. 5, pp. 109-118, Oct. 2020
    10.7472/jksii.2020.21.5.109
    Keywords: vision, Audio, Activity, Dust, Sensors, Deep Learning, abnormal event, patterns
  3. 3. A comparative study of Korean and Chinese BTS female fandom: The effect of Fandom activity on life satisfaction
    XueJin Jiang, SaRuLa, HaSung Hwang, Vol. 21, No. 4, pp. 59-68, Aug. 2020
    10.7472/jksii.2020.21.4.59
    Keywords: BTS Fandom Activity, Star Attributes, Illusory Romance, Daily Happiness
  4. 4. A Longitudinal Study on Customers’ Usable Features and Needs of Activity Trackers as IoT based Devices
  5. 5. Describing Activities to Verify Artifacts(Documents and Program) in Software R&D
    Amarmend Dashbalbar, Eun-Chul Lee, Jung-Won Lee, Byeongjeong Lee, Vol. 17, No. 2, pp. 39-48, Apr. 2016
    10.7472/jksii.2016.17.2.39
    Keywords: Software R&D, Validation Activities, Essence, Artifact Testing
  6. 6. An Explorative Study on the Features of Activity Trackers as IoT based Wearable Devices
    Suk-Ki Hong, Vol. 16, No. 5, pp. 93-98, Oct. 2015
    10.7472/jksii.2015.16.5.93
    Keywords: Internet of Things (IoT), Activity Trackers, Customer Needs, Wearable Devices, Variance of Analysis
  7. 7. A Study on Educational Application of Smart Devices for Enhancing the Effectiveness of Problem Solving Learning
    Meeyong Kim, Vol. 15, No. 1, pp. 143-156, Feb. 2014
    10.7472/jksii.2014.15.1.143
    Keywords: smart devices, Smart Education, Problem Solving Learning, Teaching.Learning Activity
  8. 8. The Effect of Online Community, Members, and Personal Characteristics on Lurking Behavior: Why do people only consume rather than create contents?
    Do-Hyung Park, Vol. 15, No. 1, pp. 73-88, Feb. 2014
    10.7472/jksii.2014.15.1.73
    Keywords: Online Community, Lurking Behavior, Social Network, Lurker
  9. 9. Active Shape Model-based Objectionable Image Detection
    Seok-Woo Jang, Seong-Il Joo, Gye-Young Kim, Vol. 10, No. 5, pp. 183-194, Oct. 2009
    Keywords: Active Shape Model, Objectionable Images, Learning